Yichen Sheng
I am a research scientist in NVIDIA.
I was fortunate to work with Prof. Bedrich Benes and Jianming Zhang and obtained my PhD at Purdue CS in 2024.
My mission is to create a photorealistic virtual world no matter in which form. Currently I focus on generative rendering and scalable ways to create a digital twin for real world. I belive this is the first step towards real spaital intelligence.
I like solving meaningful problems no matter how hard it is. Life is very short, so invest time in what really matters and enjoy the tears, sweats and sufferings towards the goals as they are strong indicators of progress.
I am open to any forms of research collaborations. Please feel free to reach out to me if we share the same research interest.
Email /
GitHub /
Google Scholar /
LinkedIn /
CV
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Scenethesis: Combining Language and Visual Priors for 3D Scene Generation
Lu Ling, Chen-Hsuan Lin, Tsung-Yi Lin, Yifan Ding, Yu Zeng, Yichen Sheng, Yunhao Ge, Ming-Yu Liu, Aniket Bera, Max Li
Under Review
> proj
> arxiv
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Generative Photography: Scene-Consistent Camera Control for Realistic Text-to-Image Synthesis
Yu Yuan, Xijun Wang, Yichen Sheng, Prateek Chennuri, Xingguang Zhang, Stanley Chan
CVPR 2025 (highlight)
> proj
> arxiv
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Floating No More: Object-Ground Reconstruction from a Single Image
Yunze Man, Yichen Sheng, Jianming Zhang, Liangyan Gui, Yu-Xiong Wang
CVPR 2025
> proj
> arxiv
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Dr.Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering
Yichen Sheng, Zixun Yu, Lu Ling, Zhiwen Cao, Cecilia Zhang, Xin Lu, Ke Xian, Haiting Lin, Bedrich Benes
CVPR 2024
> proj
> video
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DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision
Lu Ling*, Yichen Sheng*(joint first author), Zhi Tu, Wentian Zhao, Cheng Xin, Kun Wan, Lantao Yu, Qianyu Guo, Zixun Yu, Yawen Lu, Xuanmao Li, Xingpeng Sun, Rohan Ashok, Aniruddha Mukherjee, Hao Kang, Xiangrui Kong, Gang Hua, Tianyi Zhang, Bedrich Benes, Aniket Bera
CVPR 2024
> proj
> arxiv
> code
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PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing
Yichen Sheng, Jianming Zhang, Julien Philip, Yannick Hold-Geoffroy, Xin Sun, HE Zhang, Lu Ling, Bedrich Benes
CVPR 2023 (highlight)
> proj
> arxiv
> code
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Controllable Shadow Generation Using Pixel Height Maps
Yichen Sheng* , Yifan Liu* (R.I.P.🕯️), Jianming Zhang, Wei Yin, A. Cengiz Oztireli, He Zhang, Zhe Lin, Eli Shechtman, Bedrich Benes. (*Joint first author)
ECCV 2022
> proj
> arxiv
> video
> Adobe Max
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SSN: Soft Shadow Network for Image Composition
Yichen Sheng, Jianming Zhang, Bedrich Benes
CVPR 2021 (oral)
> proj
> arxiv
> video
> code
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Projects & Blogs
Some interesting projects I worked and blogs I wrote.
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GPU Ray Marching in Fragment Shader
Purdue
2020-12-17
> Video
> Blog(todo)
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Spherical harmonics and soft shadows
Purdue
2020-12-04
> Blog
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