Yichen Sheng

I am a research scientist in NVIDIA research. I was fortunate to work with Prof. Bedrich Benes and Jianming Zhang and obtained my PhD at Purdue CS in 2024.

In general, I am interested in CV/CG problems. My mission is to create a photorealistic virtual world. Currently I focus on neural rendering and creating a digital twin for real world.

I am open to collaborations and internships. Please feel free to reach out to me if we have common interest.

Email  /  GitHub  /  Google Scholar  /  LinkedIn  /  CV

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Research

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Scenethesis: Combining Language and Visual Priors for 3D Scene Generation


Lu Ling, Chen-Hsuan Lin, Tsung-Yi Lin, Yifan Ding, Yu Zeng, Yichen Sheng, Yunhao Ge, Ming-Yu Liu, Aniket Bera, Max Li
Under Review

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Generative Photography: Scene-Consistent Camera Control for Realistic Text-to-Image Synthesis


Yu Yuan, Xijun Wang, Yichen Sheng, Prateek Chennuri, Xingguang Zhang, Stanley Chan
Under Review
> proj > arxiv

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Floating No More: Object-Ground Reconstruction from a Single Image


Yunze Man, Yichen Sheng, Jianming Zhang, Liangyan Gui, Yu-Xiong Wang
Under Review
> proj > arxiv

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Dr.Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering


Yichen Sheng, Zixun Yu, Lu Ling, Zhiwen Cao, Cecilia Zhang, Xin Lu, Ke Xian, Haiting Lin, Bedrich Benes
CVPR 2024
> proj > video

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DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision


Lu Ling*, Yichen Sheng*(joint first author), Zhi Tu, Wentian Zhao, Cheng Xin, Kun Wan, Lantao Yu, Qianyu Guo, Zixun Yu, Yawen Lu, Xuanmao Li, Xingpeng Sun, Rohan Ashok, Aniruddha Mukherjee, Hao Kang, Xiangrui Kong, Gang Hua, Tianyi Zhang, Bedrich Benes, Aniket Bera
CVPR 2024
> proj > arxiv > code

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PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing


Yichen Sheng, Jianming Zhang, Julien Philip, Yannick Hold-Geoffroy, Xin Sun, HE Zhang, Lu Ling, Bedrich Benes
CVPR 2023 (highlight)
> proj > arxiv > code

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Controllable Shadow Generation Using Pixel Height Maps


Yichen Sheng* , Yifan Liu* (R.I.P.🕯️), Jianming Zhang, Wei Yin, A. Cengiz Oztireli, He Zhang, Zhe Lin, Eli Shechtman, Bedrich Benes. (*Joint first author)
ECCV 2022
> proj > arxiv > video > Adobe Max

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SSN: Soft Shadow Network for Image Composition


Yichen Sheng, Jianming Zhang, Bedrich Benes
CVPR 2021 (oral)
> proj > arxiv > video > code




Projects & Blogs

Some interesting projects I worked and blogs I wrote.

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GPU Ray Marching in Fragment Shader


Purdue
2020-12-17

> Video > Blog(todo)

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Spherical harmonics and soft shadows


Purdue
2020-12-04

> Blog

Cool sites from Jon Barron's website. Thanks for Leonid Keselman's Jekyll template